Status_Canvas

open class Status_Canvas : JPanel

Author

martin

Constructors

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constructor()
Creates new form Status_Canvas

Properties

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private open var aaHint: Any
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val ABORT: Int = 128
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private open var acc: AccessControlContext
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val actionListenerK: String = "actionL"
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private val ACTIONMAP_CREATED: Int = 8
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val adjustmentListenerK: String = "adjustmentL"
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open var alignmentX: Float
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open var alignmentY: Float
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val ALLBITS: Int = 32
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private val ANCESTOR_USING_BUFFER: Int = 1
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private open var ancestorInputMap: InputMap
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open var appContext: AppContext
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private val AUTOSCROLLS_SET: Int = 25
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open var background: Color
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open var border: Border
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private open var boundsOp: Int
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private open var bufferStrategy: BufferStrategy
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private open var clientProperties: ArrayTable
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private val coalesceEventsParams: Array<Class<out Any>>
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private val coalesceMap: Map<Class<out Any>, Boolean>
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private open var coalescingEnabled: Boolean
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private val COMPLETELY_OBSCURED: Int = 2
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private open var component: List<Component>
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val componentListenerK: String = "componentL"
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private open var compoundShape: Region
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val containerListenerK: String = "containerL"
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private val CREATED_DOUBLE_BUFFER: Int = 9
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open var cursor: Cursor
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private val defaultLocale: String = "JComponent.defaultLocale"
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open var enabled: Boolean
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private open var Engine: Desktop_Calculator
Calculator engine
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val ERROR: Int = 64
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open var eventCache: Array<EventQueueItem>
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private val eventLog: PlatformLogger
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open var eventMask: Long
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private open var flags: Int
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private val FOCUS_INPUTMAP_CREATED: Int = 5
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private val FOCUS_TRAVERSABLE_SET: Int = 2
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private open var focusable: Boolean
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val focusController: RequestFocusController
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private open var focusCycleRoot: Boolean
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private open var focusInputMap: InputMap
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val focusListenerK: String = "focusL"
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private val focusLog: PlatformLogger
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open var font: Font
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open var foreground: Color
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val FRAMEBITS: Int = 16
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val HEIGHT: Int = 2
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open val height: Int
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val hierarchyBoundsListenerK: String = "hierarchyBoundsL"
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val hierarchyListenerK: String = "hierarchyL"
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val INCLUDE_SELF: Boolean = true
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open var incRate: Int
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private val INHERITS_POPUP_MENU: Int = 23
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val inputMethodListenerK: String = "inputMethodL"
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private val IS_DOUBLE_BUFFERED: Int = 0
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private val IS_OPAQUE: Int = 3
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private val IS_PAINTING_TILE: Int = 2
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private val IS_PRINTING: Int = 11
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private val IS_PRINTING_ALL: Int = 12
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private val IS_REPAINTING: Int = 13
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private open var isAddNotifyComplete: Boolean
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private open var isAlignmentXSet: Boolean
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private open var isAlignmentYSet: Boolean
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open var isInc: Boolean
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open var isPacked: Boolean
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val itemListenerK: String = "itemL"
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private val jLabel1: JLabel
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private val KEY_EVENTS_ENABLED: Int = 4
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private val KEYBOARD_BINDINGS_KEY: String = "_KeyboardBindings"
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val keyListenerK: String = "keyL"
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private open var lcdRenderingHint: Any
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val LEFT_ALIGNMENT: Float = 0.0f
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protected open var listenerList: EventListenerList
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open var locale: Locale
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val LOCK: Any
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private val log: PlatformLogger
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private val logger: Logger
class logger instance
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open var maxSize: Dimension
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open var maxSizeSet: Boolean
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private val Merge_Key_Label: JLabel
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open var minSize: Dimension
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open var minSizeSet: Boolean
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private open var mixingCutoutRegion: Region
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private val mixingLog: PlatformLogger
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open var modalAppContext: AppContext
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open var modalComp: Component
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val mouseListenerK: String = "mouseL"
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val mouseMotionListenerK: String = "mouseMotionL"
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val mouseWheelListenerK: String = "mouseWheelL"
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open var name: String
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private open var nameExplicitlySet: Boolean
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private val NEXT_FOCUS: String = "nextFocus"
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private val NOT_OBSCURED: Int = 0
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private open var numOfHWComponents: Int
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private open var numOfLWComponents: Int
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private open var objectLock: Any
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private val OPAQUE_SET: Int = 24
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val ownedWindowK: String = "ownedL"
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open val parent: Container
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private val PARTIALLY_OBSCURED: Int = 1
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open var peer: ComponentPeer
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open var peerFont: Font
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private open var popupMenu: JPopupMenu
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open var popups: Vector<PopupMenu>
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open var prefSize: Dimension
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open var prefSizeSet: Boolean
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private open var printing: Boolean
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private open var printingThreads: Set<Thread>
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val PROPERTIES: Int = 4
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private val REQUEST_FOCUS_DISABLED: Int = 22
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private open var requestFocusController: RequestFocusController
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private val RESERVED_1: Int = 15
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private val RESERVED_2: Int = 16
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private val RESERVED_3: Int = 17
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private val RESERVED_4: Int = 18
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private val RESERVED_5: Int = 19
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private val RESERVED_6: Int = 20
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private val serialVersionUID: Long = 4613797578919906343
private val serialVersionUID: Long = 1
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val SOMEBITS: Int = 8
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private val Stack_Label: JLabel
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private val Stack_List: JList<String>
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private val TAG: String
class logger tag.
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private open var tempRectangles: List<Rectangle>
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val textListenerK: String = "textL"
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val TOOL_TIP_TEXT_KEY: String = "ToolTipText"
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val TOP_ALIGNMENT: Float = 0.0f
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protected open var ui: ComponentUI
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val uiClassID: String = "PanelUI"
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private open var valid: Boolean
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open var visible: Boolean
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val WHEN_FOCUSED: Int = 0
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private val WHEN_IN_FOCUSED_WINDOW_BINDINGS: String = "_WhenInFocusedWindow"
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val WIDTH: Int = 1
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open val width: Int
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private val WIF_INPUTMAP_CREATED: Int = 7
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val windowFocusListenerK: String = "windowFocusL"
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val windowListenerK: String = "windowL"
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val windowStateListenerK: String = "windowStateL"
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private val WRITE_OBJ_COUNTER_FIRST: Int = 14
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private val WRITE_OBJ_COUNTER_LAST: Int = 21
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open val x: Int
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open val y: Int

Functions

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open fun _paintImmediately(x: Int, y: Int, w: Int, h: Int)
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open fun action(evt: Event, what: Any): Boolean
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open fun add(comp: Component): Component
open fun add(comp: Component, constraints: Any)
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protected open fun addImpl(comp: Component, constraints: Any, index: Int)
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open fun addNotify()
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open fun adjustDescendants(num: Int)
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open fun adjustListeningChildren(mask: Long, num: Int)
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open fun alwaysOnTop(): Boolean
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open fun applyCompoundShape(shape: Region)
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open fun applyCurrentShape()
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open fun bounds(): Rectangle
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open fun canContainFocusOwner(focusOwnerCandidate: Component): Boolean
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open fun checkGD(stringID: String)
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open fun checkImage(image: Image, observer: ImageObserver): Int
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open fun clientPropertyChanged(key: Any, oldValue: Any, newValue: Any)
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protected open fun clone(): Any
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protected open fun coalesceEvents(existingEvent: AWTEvent, newEvent: AWTEvent): AWTEvent
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fun computeVisibleRect(c: Component, visibleRect: Rectangle)
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open fun contains(x: Int, y: Int): Boolean
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open fun countComponents(): Int
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open fun createBufferStrategy(numBuffers: Int)
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fun createChildHierarchyEvents(id: Int, changeFlags: Long, enabledOnToolkit: Boolean)
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fun createHierarchyEvents(id: Int, changed: Component, changedParent: Container, changeFlags: Long, enabledOnToolkit: Boolean): Int
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open fun createImage(producer: ImageProducer): Image
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open fun createVolatileImage(width: Int, height: Int): VolatileImage
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open fun deliverEvent(e: Event)
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open fun disable()
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protected fun disableEvents(eventsToDisable: Long)
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open fun dndDone()
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open fun doLayout()
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open fun enable()
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protected fun enableEvents(eventsToEnable: Long)
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open fun enableInputMethods(enable: Boolean)
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open fun equals(obj: Any): Boolean
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open fun eventTypeEnabled(type: Int): Boolean
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protected open fun finalize()
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open fun findComponentAt(x: Int, y: Int): Component
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fun findComponentAtImpl(x: Int, y: Int, ignoreEnabled: Boolean): Component
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open fun firePropertyChange(propertyName: String, oldValue: Boolean, newValue: Boolean)
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protected open fun fireVetoableChange(propertyName: String, oldValue: Any, newValue: Any)
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private open fun formComponentShown(evt: ComponentEvent)
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open fun getBackBuffer(): Image
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open fun getBaseline(width: Int, height: Int): Int
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open fun getBoundsOp(): Int
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fun getClass(): Class<out Any>
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open fun getComponent(n: Int): Component
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open fun getComponentAt(x: Int, y: Int): Component
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fun getComponentFactory(): ComponentFactory
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protected open fun getComponentGraphics(g: Graphics): Graphics
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open fun getConditionForKeyStroke(aKeyStroke: KeyStroke): Int
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open fun getContainer(): Container
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open fun getDropTargetEventTarget(x: Int, y: Int, includeSelf: Boolean): Component
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open fun getGraphics(): Graphics
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open fun getGraphicsInvoked(root: Component)
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fun getHWPeerAboveMe(): ComponentPeer
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fun getInputMap(condition: Int): InputMap
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open fun getInsets(): Insets
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open fun <T : EventListener?> getListeners(listenerType: Class<T>): Array<T>
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open fun getLocation(rv: Point): Point
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open fun getMouseEventTarget(x: Int, y: Int, includeSelf: Boolean): Component
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open fun getMousePosition(allowChildren: Boolean): Point
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fun getNormalShape(): Region
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open fun getObjectLock(): Any
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fun getOpaqueShape(): Region
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open fun getSize(rv: Dimension): Dimension
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open fun getToolkit(): Toolkit
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open fun getUI(): ComponentUI
open fun getUI(): PanelUI
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open fun gotFocus(evt: Event, what: Any): Boolean
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open fun grabFocus()
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open fun handleEvent(evt: Event): Boolean
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open fun hasFocus(): Boolean
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open fun hashCode(): Int
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open fun hide()
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open fun imageUpdate(img: Image, infoflags: Int, x: Int, y: Int, w: Int, h: Int): Boolean
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private open fun initComponents()
This method is called from within the constructor to initialize the form.
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private open fun initPost()
I had used lazy loading before but frequently there were load interrupted errors with images only loaded partially.
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open fun insets(): Insets
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open fun inside(x: Int, y: Int): Boolean
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open fun invalidate()
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open fun invalidateParent()
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open fun invalidateTree()
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open fun isCursorSet(): Boolean
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open fun isEnabled(): Boolean
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open fun isFocusable(): Boolean
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open fun isFocusCycleRoot(container: Container): Boolean
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open fun isFocusOwner(): Boolean
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open fun isFontSet(): Boolean
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open fun isInstanceOf(obj: Any, className: String): Boolean
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open fun isOpaque(): Boolean
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open fun isPainting(): Boolean
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protected open fun isPaintingOrigin(): Boolean
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open fun isSameOrAncestorOf(comp: Component, allowChildren: Boolean): Boolean
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open fun isShowing(): Boolean
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open fun isValid(): Boolean
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open fun isVisible(): Boolean
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open fun keyDown(evt: Event, key: Int): Boolean
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open fun keyUp(evt: Event, key: Int): Boolean
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open fun layout()
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open fun list(out: PrintStream, indent: Int)
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open fun locate(x: Int, y: Int): Component
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open fun location(): Point
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open fun lostFocus(evt: Event, what: Any): Boolean
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open fun mixOnHiding(isLightweight: Boolean)
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open fun mixOnReshaping()
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open fun mixOnShowing()
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open fun mixOnValidating()
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open fun mixOnZOrderChanging(oldZorder: Int, newZorder: Int)
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open fun mouseDown(evt: Event, x: Int, y: Int): Boolean
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open fun mouseDrag(evt: Event, x: Int, y: Int): Boolean
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open fun mouseEnter(evt: Event, x: Int, y: Int): Boolean
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open fun mouseExit(evt: Event, x: Int, y: Int): Boolean
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open fun mouseMove(evt: Event, x: Int, y: Int): Boolean
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open fun mouseUp(evt: Event, x: Int, y: Int): Boolean
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open fun move(x: Int, y: Int)
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open fun nextFocus()
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fun notify()
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fun notifyAll()
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open fun numListening(mask: Long): Int
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open fun paint(g: Graphics)
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open fun paintAll(g: Graphics)
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protected open fun paintBorder(g: Graphics)
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protected open fun paintChildren(g: Graphics)
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protected open fun paintComponent(g: Graphics)
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open fun paintImmediately(x: Int, y: Int, w: Int, h: Int)
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open fun paintToOffscreen(g: Graphics, x: Int, y: Int, w: Int, h: Int, maxX: Int, maxY: Int)
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protected open fun paramString(): String
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open fun pointRelativeToComponent(absolute: Point): Point
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open fun postEvent(e: Event): Boolean
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open fun prepareImage(image: Image, observer: ImageObserver): Boolean
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open fun print(g: Graphics)
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open fun printAll(g: Graphics)
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protected open fun printBorder(g: Graphics)
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protected open fun printChildren(g: Graphics)
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protected open fun printComponent(g: Graphics)
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protected open fun processComponentEvent(e: ComponentEvent)
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protected open fun processComponentKeyEvent(e: KeyEvent)
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protected open fun processContainerEvent(e: ContainerEvent)
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protected open fun processEvent(e: AWTEvent)
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protected open fun processFocusEvent(e: FocusEvent)
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protected open fun processHierarchyEvent(e: HierarchyEvent)
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protected open fun processKeyBinding(ks: KeyStroke, e: KeyEvent, condition: Int, pressed: Boolean): Boolean
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open fun processKeyBindings(e: KeyEvent, pressed: Boolean): Boolean
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protected open fun processKeyEvent(e: KeyEvent)
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protected open fun processMouseEvent(e: MouseEvent)
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protected open fun processMouseMotionEvent(e: MouseEvent)
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open fun proxyEnableEvents(events: Long)
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fun putClientProperty(key: Any, value: Any)
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open fun rectangleIsObscured(x: Int, y: Int, width: Int, height: Int): Boolean
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fun recursiveSubtractAndApplyShape(shape: Region)
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open fun registerKeyboardAction(anAction: ActionListener, aCommand: String, aKeyStroke: KeyStroke, aCondition: Int)
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open fun remove(index: Int)
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open fun removeAll()
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open fun removeNotify()
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open fun repaint(tm: Long, x: Int, y: Int, width: Int, height: Int)
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open fun requestFocus()
open fun requestFocus(temporary: Boolean): Boolean
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fun requestFocusHelper(temporary: Boolean, focusedWindowChangeAllowed: Boolean): Boolean
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open fun reshape(x: Int, y: Int, w: Int, h: Int)
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open fun resize(width: Int, height: Int)
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open fun revalidate()
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open fun setBounds(x: Int, y: Int, width: Int, height: Int)
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open fun setBoundsOp(op: Int)
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Set the calculator engine used - needed for status related display.
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open fun setComponentZOrder(comp: Component, index: Int)
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open fun setCreatedDoubleBuffer(newValue: Boolean)
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open fun setDebugGraphicsOptions(debugOptions: Int)
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open fun setDoubleBuffered(aFlag: Boolean)
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open fun setDropLocation(location: TransferHandler.DropLocation, state: Any, forDrop: Boolean): Any
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open fun setEnabled(enabled: Boolean)
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open fun setFocusable(focusable: Boolean)
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open fun setFocusCycleRoot(focusCycleRoot: Boolean)
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open fun setFocusTraversalKeys(id: Int, keystrokes: Set<out AWTKeyStroke>)
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open fun setInheritsPopupMenu(value: Boolean)
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fun setInputMap(condition: Int, map: InputMap)
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open fun setLayout(mgr: LayoutManager)
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open fun setLocation(x: Int, y: Int)
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open fun setMaximumSize(maximumSize: Dimension)
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open fun setMinimumSize(minimumSize: Dimension)
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open fun setMixingCutoutShape(shape: Shape)
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open fun setNextFocusableComponent(aComponent: Component)
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open fun setOpaque(isOpaque: Boolean)
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open fun setPaintingChild(paintingChild: Component)
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open fun setPreferredSize(preferredSize: Dimension)
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open fun setRequestFocusController(requestController: RequestFocusController)
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open fun setRequestFocusEnabled(requestFocusEnabled: Boolean)
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open fun setSize(width: Int, height: Int)
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private open fun setTextFonts()
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open fun setToolTipText(text: String)
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open fun setTransferHandler(newHandler: TransferHandler)
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open fun setUI(ui: PanelUI)
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open fun setUIProperty(propertyName: String, value: Any)
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open fun setVisible(aFlag: Boolean)
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open fun setWriteObjCounter(comp: JComponent, count: Byte)
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open fun show()
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open fun size(): Dimension
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fun subtractAndApplyShape(s: Region)
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open fun toString(): String
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open fun transferFocus()
open fun transferFocus(clearOnFailure: Boolean): Boolean
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open fun transferFocusBackward(clearOnFailure: Boolean): Boolean
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open fun unregisterKeyboardAction(aKeyStroke: KeyStroke)
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open fun update(g: Graphics)

open fun update()
Update Fields.
open fun update(event: PropertyChangeEvent)
check if the calculator has changed.
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open fun updateUI()
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open fun updateZOrder()
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open fun validate()
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protected open fun validateTree()
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fun wait()