Uses of Interface
net.sourceforge.uiq3.math.Number
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Packages that use Number Package Description net.sourceforge.uiq3.calculator Library for calculator applications.net.sourceforge.uiq3.fa6 FA-6 magnetic tape and RS-232 interface simulation.net.sourceforge.uiq3.fx602p FX-602P simulation.net.sourceforge.uiq3.fx603p FX-603P simulation.net.sourceforge.uiq3.math Mathematics library for calculator applications. -
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Uses of Number in net.sourceforge.uiq3.calculator
Methods in net.sourceforge.uiq3.calculator that return Number Modifier and Type Method Description NumberIA_Register. Numeric_Value()Get value of the register for use with as BCD.NumberIL_Register. Value()Temp_Value of the register.Methods in net.sourceforge.uiq3.calculator with parameters of type Number Modifier and Type Method Description voidIL_Register. Value(Number Value)Set value of the register. -
Uses of Number in net.sourceforge.uiq3.fa6
Methods in net.sourceforge.uiq3.fa6 that return Number Modifier and Type Method Description private NumberTape. Read_BCD()NumberTape. Read_Display(short @NotNull [] Out_Text)Read Display from Simulated Cassette interface.Methods in net.sourceforge.uiq3.fa6 with parameters of type Number Modifier and Type Method Description voidTape. Write_Display(Number L_X, short @NotNull [] Text)Writes displayed register to simulated cassette interface. -
Uses of Number in net.sourceforge.uiq3.fx602p
Fields in net.sourceforge.uiq3.fx602p declared as Number Modifier and Type Field Description private NumberOp_Interface. Backup_LKeep a backup of the L Registerprivate NumberOp_RND. Full_ValueFull value of the last value processed.private NumberOp_Percent. Last_YLast Y register - needed for some more complex percentage calculationprivate Number[]Calculator. MThe M-Register are used for general data storage.private Number[]Calculator. MFThe MF-Register are used for special data storage.protected NumberOp_Stat. MultiplyHow often should Value added.private NumberOp_RND. Round_ValueRounded value of the last value processed.private NumberL_Register. ValueValue of the register.private NumberOp_Degree. ValueValue of the degree compostion.protected NumberOp_Stat. ValueValue to add to staticstic registerMethods in net.sourceforge.uiq3.fx602p that return Number Modifier and Type Method Description NumberDecomposed. Compose()Recompose a double from the given data.static NumberA_Register. Get_Numeric_Value(short[] Decomposed_Text)Get value of the register for use with as BCD.NumberCalculator. Half_Circle()convert an angle to Deg/Rad/GradNumberCalculator. M(int Register)The M-Register are used for general data storage.NumberCalculator. MF(int Register)The M-Register are used for general data storage.NumberA_Register. Numeric_Value()Get value of the register for use with as BCD value.NumberL_Register. Value()Temp_Value of the register.Methods in net.sourceforge.uiq3.fx602p with parameters of type Number Modifier and Type Method Description (package private) static intOp_Inv_Degree. calculateDigits(Number Degree, Number Minutes, Number Seconds, boolean Negative)static short @NotNull []L_Register. Format(Number Value)Format Value in standard formatstatic short @NotNull []L_Register. Format_Engineering(Number Value, @Nullable Integer Offset)Format Value in standard formatstatic short @NotNull []L_Register. Format_Print(Number Value)Format Value in standard format(package private) static short @NotNull []L_Register. Format_Round(Number Value, int Digits)Format Value in standard formatvoidCalculator. Half_Circle(Number Half_Circle)convert an angle to Deg/Rad/GradvoidCalculator. M(int Register, Number M)The M-Register are used for general data storage.voidCalculator. MF(int Register, Number MF)The M-Register are used for general data storage.voidL_Register. Value(Number Value)Set value of the register.Constructors in net.sourceforge.uiq3.fx602p with parameters of type Number Constructor Description Decomposed(Number Value, int Digits)Create a decomposed BCDFloat from a normal BCDFloat -
Uses of Number in net.sourceforge.uiq3.fx603p
Fields in net.sourceforge.uiq3.fx603p declared as Number Modifier and Type Field Description (package private) NumberOp_Interface. Backup_LKeep a backup of the L Registerprivate NumberOp_RND. Full_ValueFull value of the last value processed.private NumberOp_Percent. Last_YLast Y register - needed for some more complex percentage calculationprivate @Nullable Number @NotNull []Calculator. MThe M-Register are used for general data storage.private @Nullable Number @NotNull []Calculator. MFThe MF-Register are used for special data storage.protected NumberOp_Stat. MultiplyHow often should Value added.private NumberOp_RND. Round_ValueRounded value of the last value processed.private NumberL_Register. ValueValue of the register for BCD Calculationsprivate NumberOp_Degree. ValueValue of the degree composition.protected NumberOp_Stat. ValueValue to add to staticstic registerMethods in net.sourceforge.uiq3.fx603p that return Number Modifier and Type Method Description (package private) static NumberA_Register. Get_Numeric_Value_BaseN(short @NotNull [] Decomposed_Text, int Base, short Character)Get value of the register for use with as BCD.(package private) static NumberA_Register. Get_Numeric_Value_Float(short[] Decomposed_Text)Get value of the register for use with as BCD.(package private) static NumberA_Register. Get_Numeric_Value_Fraction(short[] Decomposed_Text)Get value of the register for use with as BCD.@NotNull NumberCalculator. Half_Circle()convert an angle to Deg/Rad/Grad@NotNull NumberCalculator. M(int Register)The M-Register are used for general data storage.@NotNull NumberCalculator. MF(int Register)The MF-Register are used for special data storage.NumberA_Register. Numeric_Value()Get value of the register for use with as BCD value.static NumberL_Register. Parse_Serial(String Text)parse a text representing a numberNumberL_Register. Value()Temp_Value of the register.Methods in net.sourceforge.uiq3.fx603p with parameters of type Number Modifier and Type Method Description (package private) static intOp_Inv_Degree. calculateDigits(Number Degree, Number Minutes, Number Seconds, boolean Negative)static short @NotNull []L_Register. Format_Binary(Number Value)Format Value in standard formatstatic short @NotNull []L_Register. Format_Decimal(Number Value)Format Value in standard formatstatic short @NotNull []L_Register. Format_Engineering(Number Value, int Offset)Format Value in standard formatstatic short @NotNull []L_Register. Format_Float(Number Value)Format Value in standard formatstatic short @NotNull []L_Register. Format_Fraction_ABC(Number Value)Format Value in standard formatstatic short @NotNull []L_Register. Format_Fraction_DC(Number Value)Format Value in standard formatstatic short @NotNull []L_Register. Format_Hexadecimal(Number Value)Format Value in standard formatstatic short @NotNull []L_Register. Format_Octal(Number Value)Format Value in standard formatstatic short @NotNull []L_Register. Format_Print(Number Value)Format Value in standard format(package private) static short @NotNull []L_Register. Format_Round(Number Value, int Digits)Format Value in standard formatstatic @NotNull StringL_Register. Format_Serial(Number Value)Format Value for use with Serial portprivate static longL_Register. Get_16bit(Number Value)Converts a signed long into an 16 unsigned integerprivate static longL_Register. Get_32bit(Number Value)Converts a signed long into an 32 unsigned integervoidCalculator. Half_Circle(@NotNull Number Half_Circle)convert an angle to Deg/Rad/GradvoidCalculator. M(int Register, @NotNull Number M)The M-Register are used for general data storage.voidCalculator. MF(int Register, Number MF)The MF-Register are used for special data storage.voidL_Register. Value(Number Value)Set value of the register.Constructors in net.sourceforge.uiq3.fx603p with parameters of type Number Constructor Description Decomposed(Number Value, int Digits)Create a decomposed BCDFloat from a normal BCDFloat -
Uses of Number in net.sourceforge.uiq3.math
Classes in net.sourceforge.uiq3.math that implement Number Modifier and Type Class Description classBCDFloatArbitrary Precision Denormalized Floating Point Arithmetic.classBCDFractionDecimal_Fraction Arithmetic.classBCDIntegerArbitrary Max_Precision BCD Integer ArithmeticMethods in net.sourceforge.uiq3.math that return Number Modifier and Type Method Description @NotNull NumberBCDFloat. $div(@NotNull Number Y)x ÷ y@NotNull NumberBCDFraction. $div(@NotNull Number y)x ÷ y@NotNull NumberBCDInteger. $div(@NotNull Number y)signed division@NotNull NumberNumber. $div(@NotNull Number y)x ÷ y@NotNull NumberBCDFloat. $minus(@NotNull Number Y)x - y@NotNull NumberBCDFraction. $minus(@NotNull Number y)x - y@NotNull NumberBCDInteger. $minus(@NotNull Number y)signed subtraction@NotNull NumberNumber. $minus(@NotNull Number y)x - y@NotNull NumberBCDFloat. $plus(@NotNull Number Y)x + Y@NotNull NumberBCDFraction. $plus(@NotNull Number y)x + y@NotNull NumberBCDInteger. $plus(@NotNull Number y)signed addition@NotNull NumberNumber. $plus(@NotNull Number y)x + y@NotNull NumberBCDFloat. $times(@NotNull Number Y)x × Y@NotNull NumberBCDFraction. $times(@NotNull Number y)x × y@NotNull NumberBCDInteger. $times(@NotNull Number y)signed multiplication@NotNull NumberNumber. $times(@NotNull Number y)x × y@NotNull NumberBCDFloat. $times$times(@NotNull Number Y)xY@NotNull NumberBCDFraction. $times$times(@NotNull Number y)xy@NotNull NumberBCDInteger. $times$times(@NotNull Number y)xy@NotNull NumberNumber. $times$times(@NotNull Number y)xy@NotNull NumberBCDFloat. abs()|x|@NotNull NumberBCDFraction. abs()|x|@NotNull NumberBCDInteger. abs()|x|@NotNull NumberNumber. abs()|x|@NotNull NumberBCDFloat. and(@NotNull Number y)Logical and@NotNull NumberBCDFraction. and(@NotNull Number y)Logical and@NotNull NumberBCDInteger. and(@NotNull Number y)Logical and@NotNull NumberNumber. and(@NotNull Number y)Logical and@NotNull NumberBCDFloat. arc_cos()arc cosine@NotNull NumberBCDFloat. arc_cos(@NotNull Number Half_Circle)arc cosine@NotNull NumberBCDFraction. arc_cos()arc cosine@NotNull NumberBCDFraction. arc_cos(@NotNull Number Half_Circle)arc cosine@NotNull NumberBCDInteger. arc_cos()arc cosine@NotNull NumberBCDInteger. arc_cos(@NotNull Number Half_Circle)arc cosine@NotNull NumberNumber. arc_cos()arc cosine@NotNull NumberNumber. arc_cos(@NotNull Number Half_Circle)arc cosine@NotNull NumberBCDFloat. arc_cos_hyp()area hyperbolic cosine: loge (x + √(x-1) × √(x+1))@NotNull NumberBCDFraction. arc_cos_hyp()area hyperbolic cosine: loge (x + √(x-1) × √(x+1))@NotNull NumberBCDInteger. arc_cos_hyp()area hyperbolic cosine: loge (x + √(x-1) × √(x+1))@NotNull NumberNumber. arc_cos_hyp()area hyperbolic cosine: loge (x + √(x-1) × √(x+1))@NotNull NumberBCDFloat. arc_sin()arc sine@NotNull NumberBCDFloat. arc_sin(@NotNull Number Half_Circle)arc sine@NotNull NumberBCDFraction. arc_sin()arc sine@NotNull NumberBCDFraction. arc_sin(@NotNull Number Half_Circle)arc sine@NotNull NumberBCDInteger. arc_sin()arc sine@NotNull NumberBCDInteger. arc_sin(@NotNull Number Half_Circle)arc sine@NotNull NumberNumber. arc_sin()arc sine@NotNull NumberNumber. arc_sin(@NotNull Number Half_Circle)arc sine@NotNull NumberBCDFloat. arc_sin_hyp()area hyperbolic sine: loge (x + √(x² + 1))@NotNull NumberBCDFraction. arc_sin_hyp()area hyperbolic sine: loge (x + √(x² + 1))@NotNull NumberBCDInteger. arc_sin_hyp()area hyperbolic sine: loge (x + √(x² + 1))@NotNull NumberNumber. arc_sin_hyp()area hyperbolic sine: loge (x + √(x² + 1))@NotNull NumberBCDFloat. arc_tan()arc tangent@NotNull NumberBCDFloat. arc_tan(@NotNull Number Half_Circle)arc tangent@NotNull NumberBCDFraction. arc_tan()arc tangent@NotNull NumberBCDFraction. arc_tan(@NotNull Number Half_Circle)arc tangent@NotNull NumberBCDInteger. arc_tan()arc tangent@NotNull NumberBCDInteger. arc_tan(@NotNull Number Half_Circle)arc tangent@NotNull NumberNumber. arc_tan()arc tangent@NotNull NumberNumber. arc_tan(@NotNull Number Half_Circle)arc tangent@NotNull NumberBCDFloat. arc_tan_hyp()area hyperbolic tangent: loge ((1 + x) ÷ (1 - x)) / 2@NotNull NumberBCDFraction. arc_tan_hyp()area hyperbolic tangent: loge ((1 + x) ÷ (1 - x)) / 2@NotNull NumberBCDInteger. arc_tan_hyp()area hyperbolic tangent: loge ((1 + x) ÷ (1 - x)) / 2@NotNull NumberNumber. arc_tan_hyp()area hyperbolic tangent: loge ((1 + x) ÷ (1 - x)) / 2@NotNull NumberBCDFloat. Clone()clone the float - but it might be easier to use the provided copy Constructor instead.@NotNull NumberBCDFraction. Clone()clone the float - but it might be easier to use the provided copy Constructor instead.@NotNull NumberBCDInteger. Clone()clone the integer - but it might be easier to use the provided copy Constructor instead.@NotNull NumberNumber. Clone()clone the float - but it might be easier to use the provided copy Constructor instead.@NotNull NumberBCDFloat. cos()cos (x)@NotNull NumberBCDFloat. cos(@NotNull Number Half_Circle)cosine@NotNull NumberBCDFraction. cos()cos (x)@NotNull NumberBCDFraction. cos(@NotNull Number Half_Circle)cosine@NotNull NumberBCDInteger. cos()cos (x)@NotNull NumberBCDInteger. cos(@NotNull Number Half_Circle)cosine@NotNull NumberNumber. cos()cos (x)@NotNull NumberNumber. cos(@NotNull Number Half_Circle)cosine@NotNull NumberBCDFloat. cos_hyp()Hyperbolic cosine: (Exponent^x + Exponent^-x)/2@NotNull NumberBCDFraction. cos_hyp()Hyperbolic cosine: (Exponent^x + Exponent^-x)/2@NotNull NumberBCDInteger. cos_hyp()Hyperbolic cosine: (Exponent^x + Exponent^-x)/2@NotNull NumberNumber. cos_hyp()Hyperbolic cosine: (Exponent^x + Exponent^-x)/2default @NotNull NumberNumber. div(@NotNull Number y)x ÷ y@NotNull NumberBCDFloat. exp_10()10x@NotNull NumberBCDFraction. exp_10()10x@NotNull NumberBCDInteger. exp_10()10x@NotNull NumberNumber. exp_10()10x@NotNull NumberBCDFloat. exp_e()ex@NotNull NumberBCDFraction. exp_e()ex@NotNull NumberBCDInteger. exp_e()ex@NotNull NumberNumber. exp_e()ex@NotNull NumberBCDFraction. Fix(int Decimal, int Exponent)Round to a given Precision after the decimal point.@NotNull NumberBCDInteger. Fix(int Decimal, int Exponent)Round to a given Precision after the decimal point.@NotNull NumberNumber. Fix(int Decimal, int Exponent)Round to a given Precision after the decimal point.@NotNull NumberBCDFraction. Frac()Recompose a frac double from the given data.@NotNull NumberBCDInteger. Frac()Recompose a frac double from the given data.@NotNull NumberNumber. Frac()Recompose a frac double from the given data.@NotNull NumberBCDFloat. Integer()integer part of the BCDFloat@NotNull NumberBCDFraction. Integer()integer part of the BCDFloat@NotNull NumberBCDInteger. Integer()integer part of the BCDFloat@NotNull NumberNumber. Integer()integer part of the BCDFloatprivate @NotNull NumberBCDFloat. lnI()loge x using series expansion, usable around 1@NotNull NumberBCDFloat. log_10()log10 (x)@NotNull NumberBCDFraction. log_10()log10 (x)@NotNull NumberBCDInteger. log_10()log10 (x)@NotNull NumberNumber. log_10()log10 (x)@NotNull NumberBCDFloat. log_e()loge (x)@NotNull NumberBCDFraction. log_e()loge (x)@NotNull NumberBCDInteger. log_e()loge (x)@NotNull NumberNumber. log_e()loge (x)default @NotNull NumberNumber. minus(@NotNull Number y)x - y@NotNull NumberBCDFloat. neg()@NotNull NumberBCDFraction. neg()@NotNull NumberBCDInteger. neg()@NotNull NumberNumber. neg()@NotNull NumberBCDFloat. not()Logical not@NotNull NumberBCDFraction. not()Logical not@NotNull NumberBCDInteger. not()Logical not@NotNull NumberNumber. not()Logical not@NotNull NumberBCDFloat. or(@NotNull Number y)Logical or@NotNull NumberBCDFraction. or(@NotNull Number y)Logical or@NotNull NumberBCDInteger. or(@NotNull Number y)Logical or@NotNull NumberNumber. or(@NotNull Number y)Logical or@NotNull NumberBCDFloat. P_To_X(@NotNull Number θ)Convert Polar to Rectangle Coordinates@NotNull NumberBCDFloat. P_To_X(@NotNull Number θ, @NotNull Number Half_Circle)Convert Polar to Rectangle Coordinates@NotNull NumberBCDFraction. P_To_X(@NotNull Number θ)Convert Polar to Rectangle Coordinates@NotNull NumberBCDFraction. P_To_X(@NotNull Number θ, @NotNull Number Half_Circle)Convert Polar to Rectangle Coordinates@NotNull NumberBCDInteger. P_To_X(@NotNull Number θ)Convert Polar to Rectangle Coordinates@NotNull NumberBCDInteger. P_To_X(Number θ, Number Half_Circle)Convert Polar to Rectangle Coordinates@NotNull NumberNumber. P_To_X(@NotNull Number θ)Convert Polar to Rectangle Coordinates@NotNull NumberNumber. P_To_X(@NotNull Number θ, @NotNull Number Half_Circle)Convert Polar to Rectangle Coordinates@NotNull NumberBCDFloat. P_To_Y(@NotNull Number θ)Convert Polar to Rectangle Coordinates@NotNull NumberBCDFloat. P_To_Y(@NotNull Number θ, @NotNull Number Half_Circle)Convert Polar to Rectangle Coordinates@NotNull NumberBCDFraction. P_To_Y(@NotNull Number θ)Convert Polar to Rectangle Coordinates@NotNull NumberBCDFraction. P_To_Y(@NotNull Number θ, @NotNull Number Half_Circle)Convert Polar to Rectangle Coordinates@NotNull NumberBCDInteger. P_To_Y(@NotNull Number θ)Convert Polar to Rectangle Coordinates@NotNull NumberBCDInteger. P_To_Y(@NotNull Number θ, @NotNull Number Half_Circle)Convert Polar to Rectangle Coordinates@NotNull NumberNumber. P_To_Y(@NotNull Number θ)Convert Polar to Rectangle Coordinates@NotNull NumberNumber. P_To_Y(@NotNull Number θ, @NotNull Number Half_Circle)Convert Polar to Rectangle Coordinatesdefault @NotNull NumberNumber. plus(@NotNull Number y)x + ydefault @NotNull NumberNumber. pow(@NotNull Number y)xy@NotNull NumberBCDFloat. R_To_R(@NotNull Number y)Convert Rectangle to Polar Coordinates@NotNull NumberBCDFraction. R_To_R(@NotNull Number y)Convert Rectangle to Polar Coordinates@NotNull NumberBCDInteger. R_To_R(@NotNull Number y)Convert Rectangle to Polar Coordinates@NotNull NumberNumber. R_To_R(@NotNull Number y)Convert Rectangle to Polar Coordinates@NotNull NumberBCDFloat. R_To_θ(@NotNull Number y)Convert Rectangle to Polar Coordinates@NotNull NumberBCDFloat. R_To_θ(@NotNull Number y, @NotNull Number Half_Circle)Convert Rectangle to Polar Coordinates@NotNull NumberBCDFraction. R_To_θ(@NotNull Number y)Convert Rectangle to Polar Coordinates@NotNull NumberBCDFraction. R_To_θ(@NotNull Number y, @NotNull Number Half_Circle)Convert Rectangle to Polar Coordinates@NotNull NumberBCDInteger. R_To_θ(@NotNull Number y)Convert Rectangle to Polar Coordinates@NotNull NumberBCDInteger. R_To_θ(@NotNull Number y, @NotNull Number Half_Circle)Convert Rectangle to Polar Coordinates@NotNull NumberNumber. R_To_θ(@NotNull Number y)Convert Rectangle to Polar Coordinates@NotNull NumberNumber. R_To_θ(@NotNull Number y, @NotNull Number Half_Circle)Convert Rectangle to Polar Coordinates@NotNull NumberBCDFloat. root(@NotNull Number r)r√x@NotNull NumberBCDFraction. root(@NotNull Number r)r√x@NotNull NumberBCDInteger. root(@NotNull Number r)r√x@NotNull NumberNumber. root(@NotNull Number r)r√x@NotNull NumberBCDFloat. Round()Round to Effective and Max_Exponent.@NotNull NumberBCDFloat. Round(int Precision, int Exponent)Round to a given Precision and Exponent.@NotNull NumberBCDFraction. Round()Round to effective Precision and Exponent.@NotNull NumberBCDFraction. Round(int Precision, int Exponent)Round to a given Precision and Exponent.@NotNull NumberBCDInteger. Round()Round to effective Precision and Exponent.@NotNull NumberBCDInteger. Round(int Precision, int Exponent)Round to a given Precision and Exponent.@NotNull NumberNumber. Round()Round to effective Precision and Exponent.@NotNull NumberNumber. Round(int Precision, int Exponent)Round to a given Precision and Exponent.@NotNull NumberBCDFloat. sin()sine@NotNull NumberBCDFloat. sin(@NotNull Number Half_Circle)sine@NotNull NumberBCDFraction. sin()sine@NotNull NumberBCDFraction. sin(@NotNull Number Half_Circle)sine@NotNull NumberBCDInteger. sin()sine@NotNull NumberBCDInteger. sin(@NotNull Number Half_Circle)sine@NotNull NumberNumber. sin()sine@NotNull NumberNumber. sin(@NotNull Number Half_Circle)sine@NotNull NumberBCDFloat. sin_hyp()hyperbolic sine: (ex - e-x) ÷ 2@NotNull NumberBCDFraction. sin_hyp()hyperbolic sine: (ex - e-x) ÷ 2@NotNull NumberBCDInteger. sin_hyp()hyperbolic sine: (ex - e-x) ÷ 2@NotNull NumberNumber. sin_hyp()hyperbolic sine: (ex - e-x) ÷ 2private @NotNull NumberBCDFloat. sinI()sin using series expansion, usable around 0 (-π .. π)@NotNull NumberBCDFloat. square()x2@NotNull NumberBCDFraction. square()x2@NotNull NumberBCDInteger. square()x²@NotNull NumberNumber. square()x2@NotNull NumberBCDFloat. square_root()2√x@NotNull NumberBCDFraction. square_root()2√x@NotNull NumberBCDInteger. square_root()²√x@NotNull NumberNumber. square_root()2√x@NotNull NumberBCDFloat. tan()tan x@NotNull NumberBCDFloat. tan(@NotNull Number Half_Circle)tangent@NotNull NumberBCDFraction. tan()tan x@NotNull NumberBCDFraction. tan(@NotNull Number Half_Circle)tangent@NotNull NumberBCDInteger. tan()tan x@NotNull NumberBCDInteger. tan(@NotNull Number Half_Circle)tangent@NotNull NumberNumber. tan()tan x@NotNull NumberNumber. tan(@NotNull Number Half_Circle)tangent@NotNull NumberBCDFloat. tan_hyp()Hyperbolic tangent: (e2x - 1) ÷ (e2x + 1)@NotNull NumberBCDFraction. tan_hyp()Hyperbolic tangent: (e2x - 1) ÷ (e2x + 1)@NotNull NumberBCDInteger. tan_hyp()Hyperbolic tangent: (e2x - 1) ÷ (e2x + 1)@NotNull NumberNumber. tan_hyp()Hyperbolic tangent: (e2x - 1) ÷ (e2x + 1)default @NotNull NumberNumber. times(@NotNull Number y)x × y@NotNull NumberBCDFloat. xor(@NotNull Number y)Logical xor@NotNull NumberBCDFraction. xor(@NotNull Number y)Logical xor@NotNull NumberBCDInteger. xor(@NotNull Number y)Logical xor@NotNull NumberNumber. xor(@NotNull Number y)Logical xorMethods in net.sourceforge.uiq3.math with parameters of type Number Modifier and Type Method Description @NotNull NumberBCDFloat. $div(@NotNull Number Y)x ÷ y@NotNull NumberBCDFraction. $div(@NotNull Number y)x ÷ y@NotNull NumberBCDInteger. $div(@NotNull Number y)signed division@NotNull NumberNumber. $div(@NotNull Number y)x ÷ y@NotNull NumberBCDFloat. $minus(@NotNull Number Y)x - y@NotNull NumberBCDFraction. $minus(@NotNull Number y)x - y@NotNull NumberBCDInteger. $minus(@NotNull Number y)signed subtraction@NotNull NumberNumber. $minus(@NotNull Number y)x - y@NotNull NumberBCDFloat. $plus(@NotNull Number Y)x + Y@NotNull NumberBCDFraction. $plus(@NotNull Number y)x + y@NotNull NumberBCDInteger. $plus(@NotNull Number y)signed addition@NotNull NumberNumber. $plus(@NotNull Number y)x + y@NotNull NumberBCDFloat. $times(@NotNull Number Y)x × Y@NotNull NumberBCDFraction. $times(@NotNull Number y)x × y@NotNull NumberBCDInteger. $times(@NotNull Number y)signed multiplication@NotNull NumberNumber. $times(@NotNull Number y)x × y@NotNull NumberBCDFloat. $times$times(@NotNull Number Y)xY@NotNull NumberBCDFraction. $times$times(@NotNull Number y)xy@NotNull NumberBCDInteger. $times$times(@NotNull Number y)xy@NotNull NumberNumber. $times$times(@NotNull Number y)xy@NotNull NumberBCDFloat. and(@NotNull Number y)Logical and@NotNull NumberBCDFraction. and(@NotNull Number y)Logical and@NotNull NumberBCDInteger. and(@NotNull Number y)Logical and@NotNull NumberNumber. and(@NotNull Number y)Logical and@NotNull NumberBCDFloat. arc_cos(@NotNull Number Half_Circle)arc cosine@NotNull NumberBCDFraction. arc_cos(@NotNull Number Half_Circle)arc cosine@NotNull NumberBCDInteger. arc_cos(@NotNull Number Half_Circle)arc cosine@NotNull NumberNumber. arc_cos(@NotNull Number Half_Circle)arc cosine@NotNull NumberBCDFloat. arc_sin(@NotNull Number Half_Circle)arc sine@NotNull NumberBCDFraction. arc_sin(@NotNull Number Half_Circle)arc sine@NotNull NumberBCDInteger. arc_sin(@NotNull Number Half_Circle)arc sine@NotNull NumberNumber. arc_sin(@NotNull Number Half_Circle)arc sine@NotNull NumberBCDFloat. arc_tan(@NotNull Number Half_Circle)arc tangent@NotNull NumberBCDFraction. arc_tan(@NotNull Number Half_Circle)arc tangent@NotNull NumberBCDInteger. arc_tan(@NotNull Number Half_Circle)arc tangent@NotNull NumberNumber. arc_tan(@NotNull Number Half_Circle)arc tangentintBCDFloat. Compare(@NotNull Number Value)Compare valuesintBCDFraction. Compare(@NotNull Number Value)Compare valuesintBCDInteger. Compare(@NotNull Number Value)signed compareintNumber. Compare(@NotNull Number Value)Compare valuesintBCDFloat. compareTo(@NotNull Number rightValue)intBCDFraction. compareTo(@NotNull Number rightValue)intBCDInteger. compareTo(@NotNull Number rightValue)intNumber. compareTo(@NotNull Number rightValue)@NotNull NumberBCDFloat. cos(@NotNull Number Half_Circle)cosine@NotNull NumberBCDFraction. cos(@NotNull Number Half_Circle)cosine@NotNull NumberBCDInteger. cos(@NotNull Number Half_Circle)cosine@NotNull NumberNumber. cos(@NotNull Number Half_Circle)cosinedefault @NotNull NumberNumber. div(@NotNull Number y)x ÷ ydefault @NotNull NumberNumber. minus(@NotNull Number y)x - y@NotNull NumberBCDFloat. or(@NotNull Number y)Logical or@NotNull NumberBCDFraction. or(@NotNull Number y)Logical or@NotNull NumberBCDInteger. or(@NotNull Number y)Logical or@NotNull NumberNumber. or(@NotNull Number y)Logical or@NotNull NumberBCDFloat. P_To_X(@NotNull Number θ)Convert Polar to Rectangle Coordinates@NotNull NumberBCDFloat. P_To_X(@NotNull Number θ, @NotNull Number Half_Circle)Convert Polar to Rectangle Coordinates@NotNull NumberBCDFraction. P_To_X(@NotNull Number θ)Convert Polar to Rectangle Coordinates@NotNull NumberBCDFraction. P_To_X(@NotNull Number θ, @NotNull Number Half_Circle)Convert Polar to Rectangle Coordinates@NotNull NumberBCDInteger. P_To_X(@NotNull Number θ)Convert Polar to Rectangle Coordinates@NotNull NumberBCDInteger. P_To_X(Number θ, Number Half_Circle)Convert Polar to Rectangle Coordinates@NotNull NumberNumber. P_To_X(@NotNull Number θ)Convert Polar to Rectangle Coordinates@NotNull NumberNumber. P_To_X(@NotNull Number θ, @NotNull Number Half_Circle)Convert Polar to Rectangle Coordinates@NotNull NumberBCDFloat. P_To_Y(@NotNull Number θ)Convert Polar to Rectangle Coordinates@NotNull NumberBCDFloat. P_To_Y(@NotNull Number θ, @NotNull Number Half_Circle)Convert Polar to Rectangle Coordinates@NotNull NumberBCDFraction. P_To_Y(@NotNull Number θ)Convert Polar to Rectangle Coordinates@NotNull NumberBCDFraction. P_To_Y(@NotNull Number θ, @NotNull Number Half_Circle)Convert Polar to Rectangle Coordinates@NotNull NumberBCDInteger. P_To_Y(@NotNull Number θ)Convert Polar to Rectangle Coordinates@NotNull NumberBCDInteger. P_To_Y(@NotNull Number θ, @NotNull Number Half_Circle)Convert Polar to Rectangle Coordinates@NotNull NumberNumber. P_To_Y(@NotNull Number θ)Convert Polar to Rectangle Coordinates@NotNull NumberNumber. P_To_Y(@NotNull Number θ, @NotNull Number Half_Circle)Convert Polar to Rectangle Coordinatesdefault @NotNull NumberNumber. plus(@NotNull Number y)x + ydefault @NotNull NumberNumber. pow(@NotNull Number y)xy@NotNull NumberBCDFloat. R_To_R(@NotNull Number y)Convert Rectangle to Polar Coordinates@NotNull NumberBCDFraction. R_To_R(@NotNull Number y)Convert Rectangle to Polar Coordinates@NotNull NumberBCDInteger. R_To_R(@NotNull Number y)Convert Rectangle to Polar Coordinates@NotNull NumberNumber. R_To_R(@NotNull Number y)Convert Rectangle to Polar Coordinates@NotNull NumberBCDFloat. R_To_θ(@NotNull Number y)Convert Rectangle to Polar Coordinates@NotNull NumberBCDFloat. R_To_θ(@NotNull Number y, @NotNull Number Half_Circle)Convert Rectangle to Polar Coordinates@NotNull NumberBCDFraction. R_To_θ(@NotNull Number y)Convert Rectangle to Polar Coordinates@NotNull NumberBCDFraction. R_To_θ(@NotNull Number y, @NotNull Number Half_Circle)Convert Rectangle to Polar Coordinates@NotNull NumberBCDInteger. R_To_θ(@NotNull Number y)Convert Rectangle to Polar Coordinates@NotNull NumberBCDInteger. R_To_θ(@NotNull Number y, @NotNull Number Half_Circle)Convert Rectangle to Polar Coordinates@NotNull NumberNumber. R_To_θ(@NotNull Number y)Convert Rectangle to Polar Coordinates@NotNull NumberNumber. R_To_θ(@NotNull Number y, @NotNull Number Half_Circle)Convert Rectangle to Polar Coordinates@NotNull NumberBCDFloat. root(@NotNull Number r)r√x@NotNull NumberBCDFraction. root(@NotNull Number r)r√x@NotNull NumberBCDInteger. root(@NotNull Number r)r√x@NotNull NumberNumber. root(@NotNull Number r)r√x@NotNull NumberBCDFloat. sin(@NotNull Number Half_Circle)sine@NotNull NumberBCDFraction. sin(@NotNull Number Half_Circle)sine@NotNull NumberBCDInteger. sin(@NotNull Number Half_Circle)sine@NotNull NumberNumber. sin(@NotNull Number Half_Circle)sine@NotNull NumberBCDFloat. tan(@NotNull Number Half_Circle)tangent@NotNull NumberBCDFraction. tan(@NotNull Number Half_Circle)tangent@NotNull NumberBCDInteger. tan(@NotNull Number Half_Circle)tangent@NotNull NumberNumber. tan(@NotNull Number Half_Circle)tangentdefault @NotNull NumberNumber. times(@NotNull Number y)x × y@NotNull NumberBCDFloat. xor(@NotNull Number y)Logical xor@NotNull NumberBCDFraction. xor(@NotNull Number y)Logical xor@NotNull NumberBCDInteger. xor(@NotNull Number y)Logical xor@NotNull NumberNumber. xor(@NotNull Number y)Logical xorConstructors in net.sourceforge.uiq3.math with parameters of type Number Constructor Description BCDFraction(@NotNull Number Whole, @NotNull Number Numerator, @NotNull BCDInteger Denominator)create new fraction
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